🤑 Ruby Blackjack and loops - Stack Overflow

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I'm currently using The Flatiron School's Learn free platform to learn Ruby and basic programming concepts. I just stumbled on to my first real challenge over there.


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blackjack in ruby

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Last week we were assigned a lab that required us to create the game blackjack in Ruby. This has been the bane of my existence ever since.


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For those unfamiliar with Blackjack, you only need to know a tiny bit about the game for the purposes of this exercise. The goal for both the player and the dealer is.


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chrissav / tula-intim.ru · Sign in Sign up. BlackJack Ruby. tula-intim.ru require '​rspec'. class Card. attr_reader:suit:value. def initialize(suit, value). @suit = suit.


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Last week we were assigned a lab that required us to create the game blackjack in Ruby. This has been the bane of my existence ever since.


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For the game of casino Blackjack, determines the odds of all # possible dealer can also be found at # tula-intim.ru


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Documenting my path to learning the ruby language and ruby on rails from absolute beginner.


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Are you looking for something like that? MAX_HITS = 2 hits = 0 loop do break if hits > MAX_HITS puts "Would you like to hit or stick?" else.


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You didn't implement the game of Blackjack number = tula-intim.ru(). This does not bear a strong resemblance to drawing from a shuffled deck of playing.


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chrissav / tula-intim.ru · Sign in Sign up. BlackJack Ruby. tula-intim.ru require '​rspec'. class Card. attr_reader:suit:value. def initialize(suit, value). @suit = suit.


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blackjack in ruby

IMO your naming is not intuitive. I recommend modeling the game with objects - Card and Deck at the minimum, I would say. Mark Thomas Mark Thomas 4 4 silver badges 10 10 bronze badges. I built a simple Blackjack game in Ruby on Rails, and am looking for feedback, because I believe I may have overcomplicated things. And re: object orientation: I believe there is no hard and fast rule about needing to develop a Card class and a Deck class - seeing this is a straightforward homework assignment - keep it as simple as possible. Consider the readability of the code below, compared to your code - I'm sure you'd be able to understand it even though it is written in an entirely different language c - sorry about that i'm not near my ruby machine - the point i'm making is that your code should be easily readable - like you're reading a story book or something - hopefully this will give you some ideas:. This is not complete, but it shows how you can string everything together, and how by modeling your domain with objects, it stays very readable and easy to follow. This was a homework assignment, where I was told to make 1 be an Ace card. I understand the desire to simplify, but this goes a bit far. Related 2. At first glance, I'd have no idea this was a blackjack game. The best answers are voted up and rise to the top. This does not bear a strong resemblance to drawing from a shuffled deck of playing cards. Naming conventions: Please use names in the domain of the program. Viewed 2k times. Home Questions Tags Users Unanswered. Code must be somewhat easy to read and understand. Question feed.{/INSERTKEYS}{/PARAGRAPH} {PARAGRAPH}{INSERTKEYS}Code Review Stack Exchange is a question and answer site for peer programmer code reviews. The Overflow Blog. This would need to be initialized with all the combinations of nums and suits. Minimally you need to model the number of Ace cards he holds and separately the sum of non-Ace card values, to properly determine if he is "bust" yet. Sign up or log in Sign up using Google. There are several other house rules, such as betting options, that would add more complexity if implemented. We're switching to CommonMark. Blackjack Game in Ruby Ask Question. Next, a Deck. Better to define narrow interfaces which are more easily understood. KeyChar; if answer. Email Required, but never shown. I agree with your design decision to avoid such complexities. Podcast New tools for new times. Sign up using Email and Password. Notice also that you can bury implementation details, like whether Aces are always one or not, in different classes, and the top-level app won't see details. Post as a guest Name. In this case, define class Player which is responsible for maintaining a player's hand. Let's update the modal for new askers. Active Oldest Votes. In this case, blackjack-related words. I agree with what my learned friends have said above regarding naming convention. To model a dealer with a large or "infinite" number of decks shuffled into the shoe, draw with replacement by using Random. With a Card object, you'd want to be able to create one with a number Also, you'd probably want to output its value e. You didn't implement the game of Blackjack. You'd need to be able to draw cards, and it should know which ones are left in the deck. It makes a big difference:. Asked 2 years, 8 months ago. If you need to refactor or extract an object out of your existing code, it will be a lot easier if you have many small methods, rather than a large wall of code. Object Orientation And re: object orientation: I believe there is no hard and fast rule about needing to develop a Card class and a Deck class - seeing this is a straightforward homework assignment - keep it as simple as possible. Sign up using Facebook. How do I avoid globals? Active 2 years, 8 months ago. One can still capture the essence of Blackjack in a fairly short program, if a handful of important rules are implemented. For player p1 you want to twice call p1. To model a single shuffled deck, or a small number of them, that we draw from without replacement, allocate an array of size at least 52, and use Fisher-Yates-Knuth. Object Orientation: With an assignment like a BlackJack game, I would hope the class would have already taught about objects. Sign up to join this community. What posts should be escalated to staff using [status-review], and how do I…. Featured on Meta. A value of 10 should occur four times more often than 9, even if Aces are only valued as a 1. Code must be more readable Code must be somewhat easy to read and understand. I agree that there is no hard and fast rule about creating objects, but it's easy in Ruby -- and I'd say that the benefits of many small methods would similarly apply to many small objects each with a single responsibility, of course. Now you should be able to interact with a player. Why the developers who use Rust love it so much. Phrancis: A final review of a good member. You can't do puts and gets in Rails. Press any key to exit. Hot Network Questions. This rule is pretty central to the decision of whether to hit or pass. It only takes a minute to sign up. I got a little fancy with the initializer, using product ; this could have been done with nested loops as well.